___Readings / Designer as Author
Designer as author: diffusion or differentiation? Cristina de Almeida and Steven McCarthy /
Designer as author. What does it really mean to call for a graphic designer to be an author? Michael Rock / http://www.eyemagazine.com/feature/article/the-designer-as-author
adaption (2013) / http://2×4.org/ideas/22/Designer+As+Author+/
The Slow Design Principles: A new interrogative and reflexive tool for design research and practice. Caroline Strauss and Alastair Fuad-Luke / http://www.slowlab.net/CtC_SlowDesignPrinciples.pdf
In and Around: Cultures of Design and the Design of Cultures, Part I. Andrew Blauvelt / http://bit.ly/WGmnFW & Part II / http://bit.ly/WGn7uM
First Things First Manifesto (1964) / http://www.designishistory.com/1960/first-things-first/
First Things First Manifesto (2000) / http://bit.ly/ZA4XBm
Curating as meta design-authorship. Steven McCarthy / http://bit.ly/Xg4Zdl
The Designer as producer. Ellen Lupton / http://elupton.com/2010/10/the-designer-as-producer/
(optional) What is an Author? Michel Foucault / https://wiki.brown.edu/confluence/download/attachments/74858352/FoucaultWhatIsAnAuthor.pdf
Jan van Toorn: Je ne cherche pas, je trouve* Max Bruinsma / 2007, Etapes 142.
___Designers & Artists from Designer as author. What does it really mean to call for a graphic designer to be an author? Michael Rock
“Whether questioning consumerist impulses, describing torture, or lamenting death and disease, Jenny Holzer’s use of language provokes a response in the viewer.” – Art 21
Fluxus / wikipedia /
boxes and arrows / http://boxesandarrows.com
Boxes and Arrows is devoted to the practice, innovation, and discussion of design; including graphic design, interaction design, information architecture and the design of business. Since 2001, it’s been a peer-written journal promoting contributors who want to provoke thinking, push limits, and teach a few things along the way.
Center for Digital Storytelling / http://www.storycenter.org
We surface authentic voices around the world through group process and participatory media creation. Our programs support people in sharing and bearing witness to stories that lead to learning, action, and positive change.
Colors Magazine / http://www.colorsmagazine.com
Created by photographer Oliviero Toscani and art director Tibor Kalman in 1991 to show the world to the world. The message has remained the same: diversity is good. COLORS was a pioneer in explaining how globalization is changing our lives and one of the first media outlets that encouraged people to think globally and act locally. It has faithfully documented our changing world by highlighting the lives of the people who live in it, underlining the fact that cultural diversity is ever more important on an increasingly homogenized planet.
Cool People Care / http://coolpeoplecare.org/about/
For the last six years, we’ve been sharing at least one idea each weekday about how you can make a difference in your local community, online, or in the world at large. We also help causes and charities raise money with our line of inspirational and socially-responsible T-shirts and posters.
DesignActivism.net / http://designactivism.net
In scenarios of sustainable consumption, where people consume and build significantly less, what will be left for designers to do?
Design Boom / http://www.designboom.com
founded in 1999, designboom is the world’s first online design and architecture magazine, publishing the latest news and key issues in all aspects of design, architecture and art. our mission over the past 13 years has remained the same: unearth the best of the art, design, and architecture worlds and curate a selection of the most interesting work… before you can find it anywhere else.
Design Can Change / http://www.designcanchange.org/
It works on the belief that our industry can make positive change by working together
Design 4 Sustainability / http://www.d4s-de.org
A practical approach for developing economies.
Design Corps / http://www.designcorps.org
Design Corps’ mission is to create positive change in communities by providing architecture and planning services. Our vision is realized when people are involved in the decisions that shape their lives, including the built environment.
Design Feast / http://www.designfeast.com
This and related sites strive to showcase an awesome range of creative voices and projects through persistent discovery, sharing and writing.
Design for the Other 90% at Cooper Hewitt / http://www.cooperhewitt.org/tags/design-other-90
Access to clean drinking water, sustainable energy sources and changes in the environment are some of the challenges faced by many around the world. Designers, from the Australia to Bangladesh, are responding with innovative design solutions.
Design Ignites Change / http://designigniteschange.org/
Design Observer / http://designobserver.com
Writings about design and culture.
Design 21: Social Design Network / http://www.design21sdn.com
Social Design Network’s mission is to inspire social activism through design. We connect people who want to explore ways design can positively impact our many worlds, and who want to create change here, now.
Design 4 Development / http://www.design4development.org
Initiative at UFGD
Design that Matters / http://designthatmatters.org
Design that Matters (DtM), a 501c3 nonprofit based in Salem, Massachusetts, creates new products that allow social enterprises in developing countries to offer improved services and scale more quickly. DtM has built a collaborative design process through which hundreds of volunteers in academia and industry donate their skills and expertise to the creation of breakthrough products for communities in need. Our goal is to deliver a better quality of service, and a better quality of life, to millions of beneficiaries through products designed for our clients.
Good (Magazine) / http://www.good.is/everyone
GOOD is a global community of, by, and for pragmatic idealists working towards individual and collective progress. Good.is is the platform for collaboration amongst members of the GOOD community and the organizations and corporations that work with the GOOD community.
Groundswell: Journal of Art + Activism / http://groundswellcollective.com
Groundswell is a loose affiliation of critical cultural producers who work at the intersection of art and activism.
Icograda / http://www.icograda.org
The world body for professional communication design. It is a non-profit, non-partisan, member-based network of independent organisations and stakeholders working within the multidisciplinary scope of communication design and expanded media. Founded in 1963, Icograda actively promotes the value of design practice, thinking, education, research and policy, representing more than 200 organisations in 67 countries and regions globally.
Idealist.org / http://www.idealist.org
Connects people, organizations, and resources to help build a world where all people can live free and dignified lives.
Living Principles / http://www.livingprinciples.org
Aims to guide purposeful action, celebrating and popularizing the efforts of those who use design thinking to create positive cultural change.
Social Design Notes / http://www.backspace.com/notes/
This Web log is a collection of notes on the built environment, graphic design, product design, architecture, the decisions we make, and the impact they have.
Social Design Site / http://www.socialdesignsite.com/
Rather than telling you what social design is, we aim at providing you ideas, inspirations and insights on positive and engaging change. Here, you will have the chance to explore and share your work with the many other changing the world projects. How do you change the world?
Social Design Talks / http://socialdesigntalks.org/about/
Goals of the Social Design Talks: To reflect critically on the spread of socially-motivated design practice and the use of ‘design thinking’ with social innovation and public policy; To bring together people working in adjacent areas, including project managers in public policy, social enterprise and innovation, and civic society, policy-makers, elected representatives, researchers, activists and designers
Social Design Zine / http://socialdesignzine.aiap.it/home.php
Design and Daily Life.
World Changing / http://www.worldchanging.com
One billion people live in abject poverty. Four billion live in fragile but growing economies. One in seven people live in slum settlements. By 2020 it will be one in three. We don’t need to choose between architecture or revolution. What we need is an architectural revolution. The U.N. Millennium Development Goals aim to “achieve improvement in the lives of 100 million slum dwellers by the year 2015.” Reaching this goal will require a profoundly new approach to improving the built environment. Worldchanging aims to be just such a catalyst for change.
Work worth doing / http://workworthdoing.com
We are an interdisciplinary design studio creating positive social and environmental actions for corporations, governments, and communities. Our current projects involve the greening of houses, preserving cultural heritage in Ontario, and understanding the intersection of design, society, and the environment.
AIGA’s Designer of 2015 / http://www.aiga.org/designer-of-2015/
To gain a better understand the emerging role of designers and to enter into a deeper discussion with educators and design leaders on how to prepare designers for future changes.
Design Authored Histories. Steven McCarthy / http://faculty.design.umn.edu/mccarthy/designer-authored-histories.pdf
Design History Society Conference “Design Activism” 2011 / http://www.historiadeldisseny.org/congres/
Design activism has emerged in recent years as a term to denote creative practices that invoke social, political and environmental agency. Typically, it distances itself from commercial or mainstream public policy-driven approaches. Instead, it embraces marginal, non-profit or politically engaged design theories, articulations and actions. Arguably, ´design activism´ is a response to particular contemporary conditions of geo-political change, social conditions, economic practices and environmental challenges.
Design Issues / http://www.mitpressjournals.org/loi/desi
(available through UF Libraries) The first American academic journal to examine design history, theory, and criticism, Design Issues provokes inquiry into the cultural and intellectual issues surrounding design.
Design Philosophy Papers / http://desphilosophy.com/dpp/home.html
DPP distinguishes itself from design history and design methods, in that it aims to extend concern with design beyond the activities of designers, and to communicate the necessity of an intellectual engagement and dialogue with design by many disciplines. It promotes reflective thinking on design from cognate areas such as cultural theory, anthropology, sociology, ethical theory, philosophy of technology and philosophy. At the same time, it will use perspectives from the study of design to critically challenge the norms and adequacies of those fields in terms of their understanding of how humanity acts to shape its world.
Emigre (Goldsmith Museum) / http://goldstein.design.umn.edu/collection/emigre/index.html
This interactive index focuses on connections between issues, people and the original typefaces used throughout the magazine.
Iridescent: Icograda Journal of Design Research / http://iridescent.icograda.org
provides an online platform to share ideas and findings from scholars and researchers across different cultures and regions on design theory and practice. It is also seek to facilitate collaboration between professional associations, promotional bodies, corporate members and education institutions within the Icograda network.
Material World Blog / http://www.materialworldblog.com
Material World is an interactive, online hub for contemporary debates, discussion, thinking and research centred on material and visual culture. It is the brainchild of scholars working in the anthropology departments of University College London and New York University, but aims to create a new international community of academics, students, curators, artists and anyone else with particular interests in material and visual culture.
SVA Designer as Author Program w/ Podcasts / http://design.sva.edu/site/series
___Tools & Opportunities
Anthologize / http://anthologize.org
Anthologize is a free, open-source, plugin that transforms WordPress into a platform for publishing electronic texts. Grab posts from your WordPress blog, import feeds from external sites, or create new content directly within Anthologize. Then outline, order, and edit your work, crafting it into a single volume for export in several formats, including—in this release—PDF, ePUB, TEI.
Ashoka / https://www.ashoka.org
Innovators for the Public
Open IDEO / http://www.openideo.com
An open innovation platform and global community to solve big challenges for social good.
University Toolkit / http://documents.openideo.com/openideo_university_toolkit.pdf
Slow Design + Slow Lab / http://bit.ly/XG5Wzy
A nonprofit laboratory for Slow design thinking and creative activism.
Graphic Agitation. Liz McQuiston / http://amzn.to/VHEFtK
Roland Barthes. A Barthes Reader. Hill and Wang, 1982.
Design Anarchy. Kalle Lasn / http://amzn.to/WpXI81
Fuad-Luke, A. (2009) Design Activism: Beautiful Strangeness for a Sustainable World. London: Earthscan.
Margolin, V. (2007) “Design for development: towards a history”, Design Studies, Issue 28, pp. 111–115.
Polak, P. (2008). Out of Poverty: What works when traditional approaches fail. San Francisco, Berrett Koehler.
Emigré (Rudy VanderLans and Zuzanna Licko)
Warren Lehrer and Judith Sloan
Steven Heller & Lita Talarico (SVA)
Ellen Lupton (J Abbott Miller)
Lars Muller (publishing house)
(see Liz McQuiston’s Graphic Agitation 1 and 2)